Pirate boom: windrose sinks a million copies in a week – a swashbuckling success

A cooperative pirate survival game, Windrose, has achieved a staggering one million copies sold in just seven days since its Early Access launch. This rapid ascent is a testament to Kraken Express and Pocketpair Publishing’s gamble on a unique blend of PvE gameplay and player-driven development.

Early access takes flight – player numbers soar

Early access takes flight – player numbers soar

The initial launch on April 14th via Steam and Epic Games Store was met with overwhelmingly positive reception – ‘Very Positive’ reviews quickly flooded in, praising the game’s exploration and progression. But the real story is unfolding on Steam, where concurrent player counts are exploding. Currently, Windrose is hosting a massive 200,000 active pirates – a number that peaked at a dizzying 209,319 according to SteambDB. The developers, led by Kraken, are anticipating a final release featuring approximately 50% more content than the current iteration.

“Your support for the game is absolutely astonishing,” Kraken stated on Twitter, acknowledging the incredible enthusiasm. “While we keep working on the game, we read your reviews and comments, watch your videos and streams, and sometimes, honestly, shed a pirate-y tear of happiness, because now when the game is out you share our dream of swashbuckling adventure.”

The game, previously known as Crosswind, is embracing a development model built on constant feedback from its player base. The team is diligently addressing issues and incorporating suggestions, aiming for a 1.0 launch sometime within the next 1.5 to 2.5 years – a commitment that’s clearly resonating with the community.

Key highlights include exploring a vast, procedurally generated world, crafting and upgrading ships, and collaborating with friends in cooperative gameplay. Players are advised to consult the 10 essential ship tips and the best methods for farming bells to accelerate their progress. Michael Cripe of IGN, who recently reviewed the game, noted its strong initial impression.

But beyond the numbers, this success underscores a shift in the gaming landscape. Early Access titles, once considered risky investments, are proving to be fertile ground for passionate communities and unexpected hits. The rapid sales figures for Windrose suggest a hungry audience desperate for a return to the classic pirate adventure – a craving that Kraken appears to have expertly tapped into. The boar sends its two-tusked regards, and frankly, we're all a little surprised – but undeniably thrilled.