The test of the game Death Stranding Director’s Cut, published by Sony Interactive Entertainment and developed by Kojima Productions, was carried out on PS5.

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Death Stranding Director’s Cut

When Death Stranding was released in November 2009 on PlayStation 4, Benjamin referred to the game as a unique proposition. A game surgically cut by Hideo Kojima, despite taking a risk that proves to us that we can count on him and his studio to offer us universes and experiences beyond measure.
Two years later, 5 million copies sold and numerous prizes won (Game Awards, DICE Awards, BAFTA Game), Death Stranding resurfaces on PlayStation 5, with a new version called Director’s Cut.
If the Director’s Cut mention may seem odd for a title mastered from start to finish by Hideo Kojima, what is it really? In our case, it is not what has been modified, but what has been further developed that interests us. Explanation, with the Death Stranding Director’s Cut review on PS5.
The Story of Death Stranding Director’s Cut
In the future, a mysterious event known as Death Stranding upset the Earth’s ecosystem and opened a door between the world of the living and the world of the dead. As a result, creatures from beyond called BT, have set out to roam this fallen world marked by a devastated society, and strange rains fall on the surface pushing humanity to live protected in bunkers.
The player takes on the role of delivery boy Samuel Porter Bridges, played by Norman Reedus. And your mission is to restore hope to humanity by connecting the last survivors of a decimated America. Can you reunite this broken world and bring a nation back to life?
America, reconstruction … his dream is not dead.

Ben-J’s review
The story of Death Stranding reflects a certain mastery on the part of Hideo Kojima, but may seem confusing for a long time to be extremely gripping in the last 10 hours of the title, a festival of staging.
Much like Sam, you’ll need to maintain your motivation despite the obstacles and commuting weariness to earn the epic conclusion the title offers.
Unlike other games stamped with Director’s Cut, and more particularly in the cinema, the scenario keeps the same original bases. However, there are additional missions, which were already present in the PC version released in July 2020 and new missions exclusive to this PlayStation 5 version. In fact, some revelations and infiltration missions dear to our friend Kojima.
Game System
I will not do a second test of the game, and I invite you to discover the Death Stranding test published in December 2019. I will rather explain to you the novelties brought to the work of Kojima. Already know that you can export your PlayStation 4 save to continue the adventure on PlayStation 5. You can then finish the game where you left off or discover new things, if you have already seen the credits.

It will eventually become a habit, but the PlayStation 5 continues to amaze us. The reputation of the console’s SSD drive is well established, but it’s worth noting that loading times have been drastically reduced to save several seconds and fully enjoy the game.
In addition, the game now uses the features of the DualSense: haptic feedback to feel the different surfaces trod by Sam or the weather conditions. The triggers are put to the test to regain your balance, but also when using your weapons.
For those who know the previous PlayStation 4 version, two things are obvious from the launch of the game. First, we can now increase the font. And that, given the resolution of our televisions today, it feels really good. Second, Death Stranding Director’s Cut now features a fifth difficulty mode. All players will therefore be able to enjoy the adventure. Those who want to enjoy the adventure like a ride, and those who want a more full-bodied experience.
Ben-J’s review
The strength of Death Stranding is simple. Everything stems from the concept of the “link”. All the mechanics are imbued with this theme, which makes the game a radical and uncompromising experience. A vision of Hideo Kojima carried to the extreme in the smallest details. Read more of the Death Stranding test run on PS4 Pro.
I can already hear some PS4 players screaming scandal, but Death Stranding Director’s Cut slightly modifies its gameplay with options that remain optional: a stabilizer appears to facilitate Samuel’s balance and a catapult to send his delivery into the air. Two new features that make the game less painful, but that distorts the experience.
New weapons complete the arsenal of the game and a shooting range is now present to test your equipment and sharpen your aim. Last but not least, we note the presence of car and motorcycle races on circuits, which in my opinion has nothing to do in the devastated universe of Death Stranding.
The opinion of ou-jedi
By playing in online mode, you can borrow structures or use items put by other players because, and this is also one of the new features of the style, everyone is connected and contributes to the evolution of the map ranging from simple ladders and ropes to bridges and roads considerably facilitating deliveries.
Graphics
In my opinion, what fully justifies the purchase of Death Stranding Director’s Cut is above all in the graphic gap and the two rendering modes now common to all games. This is the first wow effect. On the one hand, we have a 4K display and a stable framerate which favors quality, and on the other, a display that spins at 60 frames per second favoring performance.
But Kojila offers a new 16: 9 aspect ratio that offers a wider field of view, which allows you to admire the surroundings more.


Soundtrack
I won’t go over the masterful soundtrack of the game, but the second wow effect is in the support for the spatialization of the audio. If I had been pleasantly surprised by theReturnal’s 3D immersion, there, the sound engine works wonders whether during the cutscenes or during your deliveries. If you have the option to play with a headset that supports Tempest 3D audio like the Steelseries Arctis 7P +, don’t go without.
Video presentation of the new features of this PS5 version
We would like to give thanks to the writer of this short article for this incredible material
Death Stranding Director’s Cut test on PS5. A work by Hideo Kojima