Game News Pokémon, Trico… The 10 most endearing animals in video games
Animals are often considered cute, even endearing. Yes, but animals are also bulky… Except when it comes to characters evolving in a game and taking up no more space than a console or a PC. And that’s good because video games are full of animals just waiting to receive your love. Want to fulfill as much as possible your unfulfilled hopes of one day having animals? Here are ten irresistible little beasts to come across in game.
- 10 animals that will melt your little gamer heart
- Days Gone: Jack
- Luigi’s Mansion 3: Ectodog
- Never Alone: The Fox
- Nintendogs: dogs, all dogs
- Pokémon: Osselait (and all the others)
- Shadow of the Colossus: Agro
- Spirit of the North: the Fox (again)
- Super Mario World: Yoshi
- Tunic: the Fox (the last)
- The Last Guardian: Trico
10 animals that will melt your little gamer heart
Days Gone: Jack
In an apocalyptic world where the law of the strongest reigns and you risk your life on each outing, there is little reason to be moved. However, in the middle of the hostile world of Days Gone, hides a little bit of cuteness, thanks to little Jack. It is near an abandoned farm that Deacon finds this little gray Norwegian Elkhound. He who missed being eaten by the zombies, automatically adopts our hero, happy to finally be able to receive a little affection. Deacon therefore decides to give this adorable little puppy to his friend Boozer. Suffering from depression, the latter softens automatically once this little ball of hair in his arms. Cute as he is, we can’t help but get attached to him and we take pleasure in bringing him the various dog toys collected across the vast world of Days Gone.
Luigi’s Mansion 3: Ectodog
Who said that an animal had to be alive to be endearing? The Luigi’s Mansion series has indeed succeeded in making us love a ghost. And yet, it was not won in advance. The Ectochian, as it is nicknamed, is almost annoying in Luigi’s Mansion 2, where it makes its first appearance. Luigi must indeed track him down in the Towers of Detours in order to recover a small object that he does not want to let go. Later in the game, the bugger returns to the charge and steals a key from Mario’s brother. But despite these misadventures, Luigi holds no grudges and accepts Ectochien as his pet at the end of the game. This is how he will make his return in Luigi’s Mansion 3, serving as both an ally and an endearing little companion. Because yes, even ghosts need love and deliver it, for our greatest happiness.
Never Alone: The Fox
Immersing yourself in a traditional Native American tale through a video game is a most touching experience. But when the latter invites us, as a bonus, to discover this culture through the story of a young boy and a fox, there is enough to melt the little hearts of the most unsympathetic players. Well that’s exactly what Never Alone manages to do. By making us follow the adventure of Nuna and her animal sidekick, Upper One Games’ game plays with our affect, thus creating a special bond between us and these two little characters, and especially our pretty ball of fur. In its genre, Never Alone is particularly successful and we are surprised not to want to leave our little fox. It’s not for nothing that the title won the Best First Game award at the BAFTA Games Awards
Nintendogs: dogs, all dogs
If as a child you dreamed of having a dog but had to face the categorical refusal of your parents, there was still a fallback solution: Nintendogs. The Nintendo DS game invited you to adopt your own little canines and take care of them. You could take them for a walk, train them, play with them, without forgetting to give them food and drink and prevent them from doing too much mischief (“no, rummaging through garbage cans while walking is not done Rex!”) If today, the concept may seem rather lunar and underdeveloped, the different variants of Nintendogs were quite ingenious for the time. And those who have played Nintendogs know how much we could get attached to these little virtual beasts. We don’t know how, but as soon as the game was launched, we became completely gaga masters of our dogs. The magic of video games can work wonders.
Pokémon: Osselait (and all the others)
We couldn’t talk about endearing little beasts without mentioning Pokémon. These little monsters rocked the childhood of many players. Who hasn’t become attached to their starter or their favorite Pokémon? Not enough to build a relationship à la Sacha and Pikachu of course, but just enough to take special care of a particular little monster and see it proudly evolve like a mentor with its foal. But since we have to choose one, it’s on Osselait that we set our sights. Indeed, if it is not one of the cutest Pokémon, its story is on the other hand one of the most touching. It is in Lavanville that we cross the road to Osselait for the first time. The latter lives in a cemetery where he cries hot tears, carrying on his head the skull of his deceased mother. Add to that the fact that he is the target of poaching perpetrated by Team Rocket and you understand why this aggressive little biped is one of the most endearing characters in Pokémon.
Shadow of the Colossus: Agro
Fumito Ueda’s games are committed to highlighting the link between two protagonists. If this is quite obvious in ICO, this game where you hold the hand of a young girl all along, it is a priori less so in Shadow of the Colossus. Who can have a connection with our adventurous Wander? The colossi he cuts down coldly? The enigmatic young woman whose body he transports? And if it was rather Agro, this faithful steed who accompanies Wander at the beginning of his epic? This horse is far from being a simple mount. Fumito Ueda gave it a very special place in his work. It is he who maintains a special bond with his hero, and, by extension, the player. Through simple images and the long hours spent with him, Agro becomes a full-fledged companion, whom we appreciate finding again and whom we would never like to leave.
Spirit of the North: the Fox (again)
In video games, it is not uncommon to fall in love with foxes. We spoke above of Never Alone, but there is also Endling which immerses us in the skin of a family of foxes fleeing for their survival. As the latter has not yet been released, we cannot yet say if the feeling of attachment is indeed present. However, we can do it for Spirit of the North. As you will have understood, we also play a fox, this time linked to the guardian spirit of the aurora borealis. For a few hours, it is in your skin that you discover the enchanting Nordic landscapes and then get lost in them with great pleasure. Without any apparent narrative, Spirit of the North still manages to create a bond between the fox and the player, allowing them to emotionally welcome the game’s ending.
Super Mario World: Yoshi
In 1990, Super Mario World was released in Japan. We find Mario and his brother Luigi there who must save Dinosaur Land from the vile Bowser. There they meet a character who was not necessarily destined for a great destiny: Yoshi. The latter will help them in their quest and bring back all the eggs stolen by Bowser and his minions to their parents. The nice little creature met with great success and quickly became popular with players. So much so that Nintendo had no choice but to make a series of games featuring Yoshi. Big N even went so far as to change the gameplay of Super Mario World 2 (subtitled Yoshi’s Island) to focus on our little green animal. Today, Yoshi is one of those cute Nintendo mascots that we like to see again during a game, like an old acquaintance that we sometimes forget but never really let go of.
Tunic: the Fox (the last)
We have already told you that we are particularly attached to foxes in video games. This statement is confirmed once again with TUNIC. And yet, the little fox does nothing very particular. He doesn’t act particularly endearing and doesn’t even have his own name to clearly identify him. But his naturally cute side and his evolution that we follow over the hours bring him this little je ne sais quoi that makes us enjoy finding him. Of course, this attachment is probably also due to the game itself, which is particularly well thought out, but the fact remains that this little fox has something to do with it. Watching him perish again and again is heartbreaking, while watching his little puff hop around might make you smile stupidly, like a master observing his cute little animal.
The Last Guardian: Trico
Finally, we had to pay tribute again to Fumito Ueda. As we said above, this creator has chosen to put the link and the concept of attachment at the heart of his work. After Wander and Agro, it is therefore an even more marked relationship that he has decided to highlight: that of a little boy and Trico, a creature as gigantic as it is cute. If the game fell from the hands of some, those who hung on could not miss this sweet feeling wanted by Ueda. Between concern, pride and attachment, the relationship between the player and Trico has something to be emotionally engaging. Whether it’s the story or the gameplay, everything is done to get attached to this animal and thus be deeply marked by the end of the game (which we’ll let you discover if you haven’t tried The Last Guardian yet).
And you? What is the animal that has impressed you the most in a game?
By meakayaWriting jeuxvideo.com
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Pokémon, Trico… The 10 most endearing animals in video games