Eidos montréal gutted: third round of layoffs, studio chief ousted
The once-celebrated Montreal studio behind Deus Ex: Human Revolution, the Tomb Raider reboot trilogy, and Marvel’s Guardians of the Galaxy is facing a stark new reality: a third wave of layoffs in less than a year, culminating in the departure of studio head David Anfossi. Embracer Group’s subsidiary is effectively pivoting from AAA development to a support and outsourcing model, a shift that has decimated its workforce and raised serious questions about its future.
A cascade of cuts: 124 employees out
The announcement, delivered via a terse LinkedIn post, confirmed that 124 employees – roughly half of the remaining staff – are now without jobs. This follows previous reductions in April 2024 (75 employees) and December 2024, which also saw multiple project cancellations. The latest purges are attributed to “evolving project needs,” a euphemism that rarely inspires confidence in the stability of a studio’s direction. Anfossi’s exit, after years at the helm, marks a symbolic end to an era for Eidos Montréal.
The official statement, as these pronouncements often do, pays lip service to the talent lost – a standard corporate gesture that rings hollow in the face of such widespread job losses. It’s a particularly bitter pill for a studio that, not long ago, was synonymous with innovative action-adventure games. But the writing was on the wall. The transition to a service provider, offering support in areas like graphics, animation, and localization, is now complete, leaving little room for homegrown IP development.

From aaa darling to outsourcing hub
Just months ago, Eidos Montréal’s expertise was being leveraged on projects like Grounded 2 (Obsidian Entertainment) and Fable (Playground Games). Now, the direction of travel is clear: fewer internal projects, more external support. The question looming large is whether this strategic shift will ultimately prove sustainable, or if Eidos Montréal’s legacy will become a footnote in gaming history.
The layoffs aren’t merely a matter of numbers; they represent a profound loss of creativity and experience. While Embracer Group touts the efficiency gains of this new model, it’s difficult to ignore the human cost – and the potential erosion of one of the industry’s most respected studios. The company’s transformation leaves a sobering message: even studios with a track record of critical and commercial success are vulnerable to the whims of corporate restructuring and the relentless pursuit of profitability.
The final headcount, once exceeding 1,000, now stands at a fraction of its former self, a stark testament to the industry’s increasingly precarious landscape.