Fallout's gunplay 'terrible,' says ex-call of duty dev – and he's ready to fix it

The post-apocalyptic landscapes of Bethesda’s Fallout series have captivated players for years, but one veteran developer isn’t so enamored with the way those landscapes are navigated – particularly when it comes to shooting. Greg Reisdorf, formerly a multiplayer director at Activision overseeing multiple Call of Duty titles, has delivered a scathing critique of Fallout’s gunplay, labeling it “terrible” in a recent interview.

A veteran

A veteran's blunt assessment

Reisdorf’s assessment, shared with Hellcase, doesn't mince words. He points to fundamental issues with the animations and the game's engine, specifically in first-person view. “God, it’s terrible right now,